RTS Starter Kit - Guide
Note
This documentation is actual for asset version 1.7.0 and above.
This is documentation for RTS Starter Kit asset.
Here you can find tutorials about how to setup different asset features, add your content, etc. In the future we plan to add more information about working with asset.
Also, most of the API documentation and code examples for interacting with it can be found here. Some of API docs can be unactual because of newer versions change, but we’ll try to keep it as actual as possible.
If you’re looking for the old Guide with info about asset setup, you can check RTS Starter Kit Guide.
Warning
We are moving API documentation to a better engine, and it still in development. Old API documentation can be found Here. It can be accessed only with token from Guide.
Tutorials
- Information
- Settings and Customization
- Automatic Unit or Building setup
- Damage and Armor
- Fog of War
- Game Config Validator
- How to add a new faction (race)?
- How to add or edit Production Category?
- How to change unit settings?
- How to add and setup a new map?
- How to setup a new unit?
- How to customize game UI?
- How to setup infantry units
- How to setup a new building?
- How to set up resources?
- How to set up house color parts of units?
- How to setup units with turrets?
- How to setup wheels for vehicles?
- Unit abilities, how to use them?
- Map settings Checker
- Melee-ranged attack type
- Nav Mesh setup
- Setting up single player (campaign) map
- Shell - create custom rockets and bullets
- Sound Library and Sound Editor
- Triggers
- Win Conditions
- Programming
API Reference
- Game Controller
- Storing
- Units
- Controls
- Match Settings
- Player
- Shell
- Abilities
- Spawn Controller
- Players Controller
- Order
- Fog of War
- AI
- UI
- Triggers