Match Started
public event Action MatchStarted
This event fired when game match begins.
Example For example, you can do something on game start without any changes in asset code, just connect to this event from your own.
using InsaneSystems.RTSStarterKit; // don't forget this directive if your script not in InsaneSystems.RTSStarterKit namespace.
// this example code can be run from any MonoBehaviour script
void Start()
{
GameController.instance.MatchStarted += OnMatchStarted;
}
void OnMatchStarted()
{
Debug.Log("Match is started!"); // ... this message will appear in Console.
}