Camera Mover ===================== .. code-block:: csharp public class CameraMover : MonoBehaviour This class allows player to control game camera - movement, zoom, rotation. You can directly set custom camera position: .. code-block:: csharp [SerializeField] CameraMover cameraMover; // you need to have CameraMover component link. You also can get it from the GameController.Instance.CameraMover void Update() { if (Input.GetKeyDown(KeyCode.C)) cameraMover.SetPosition(new Vector3(32, 0, 32)); // y pos will be ignored, camera handles it by itself }