Ordering ========== .. code-block:: csharp public static class Ordering This class allows to send orders to the selected units. You can extend its code if you need more custom order types in your game. **Give order example** .. code-block:: csharp var mousePos = Input.mousePosition; Ordering.GiveOrder(mousePos, false); // will give move order to all selected units to move at point, which was raycasted from the input mouse coordinates.