Electricity Changed ==================== .. code-block:: csharp public event PlayerElectricityChangedAction ElectricityChanged Event fired when player electricity (used or total) is changed. Keep in mind, that this works for any ingame player, even AI. To subscribe to the local player event, do: .. code-block:: csharp Player.LocalPlayer.ElectricityChanged += OnPlayerElectricityChanged; void OnPlayerElectricityChanged(int totalElectricity, int usedElectricity) { // your actions }