Project Preparation =========================================== Firstly, to run the prototype properly, check that **Lobby** and **Example** scenes added to Build Settings. It should be done automatically by code, but if not, add it manually. .. image:: build-settings.png :width: 500 :align: center Next, you can check that the asset automatically added new layers from the table below. **RTS Kit Physical layers** ============== ============================================================================================= Layer Description ============== ============================================================================================= Unit Used to indicate all game buildings and units, a lot of physical calculations uses this layer Terrain Used to indicate a ground object on maps (terrain or something other) Fog of War Used for fog of war objects on scene Resource field Used for resource fields objects ============== ============================================================================================= .. image:: layers-settings.png :width: 500 :align: center .. note:: These fields should be filled automatically. if not - please, add these layers manually.