Boot Data ========== .. code-block:: csharp public interface IBootData Use this interface in your code, if you need to create a custom BootData. Override method ``MakeGameModules()`` to introduce your own systems and services, and their boot order (top-down). .. code-block:: csharp public sealed class DefaultBootData : IBootData This is default boot data with predefined systems and services, which will be loaded to game on match start. .. toctree::