Match Started ====================== .. code-block:: csharp public event Action MatchStarted This event fired when the game match begins. **Example** For example, you can do something when the game starts without any changes to the asset code, just connect to this event from your own script. .. code-block:: csharp using InsaneSystems.RTSKit.Gameplay; // don't forget this directive if your script is not in the InsaneSystems.RTSKit.Gameplay namespace. // this example code can be run from any MonoBehaviour script [Inject] GameplayService gameplay; void Start() { gameplay.MatchStarted += OnMatchStarted; } void OnMatchStarted() { Debug.Log("Match is started!"); // ... this message will appear in Console. } .. toctree::