Move Position Order ====================== .. code-block:: csharp public sealed class MovePositionOrder : Order Use this order type to give a unit an order to move to a specific position - you can put any position on the map here, just pass it into the **MovePositionOrder** constructor (or assign the **MovePosition** field of the class instance). Example .. code-block:: csharp // this example code running from Unit.cs component Unit unit = this; // getting the unit component from which we run this code. MovePositionOrder order = new MovePositionOrder(new Vector3(15, 30, 0)); // creating new MovePositionOrder here, with any Vector3 position. unit.AI.AddOrder(order, false); // adding the created order to the unit's orders list