Known issues =============== Package Manager UI problem ************************************************************************************************************************************ Usually, a lot of errors appear in the console. Can be caused by old dependencies (used to support a previous Unity version). You just need to remove **Package Manager UI** from the **Package Manager**: .. image:: known-issues-1.png :width: 600px :align: center The same issue can occur with **Unity Collab** — **remove** or **update** the Version Control package in this case. InputSystem problem ****************************************************************** A spamming console error. This error can appear in newer Unity versions. .. image:: known-issue-input-system.png :width: 600px :align: center Error says: ``You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings.`` This is because the asset uses the old input system, while your project is configured for the new one. To fix: #. Open ``Project Settings... -> Player`` #. Scroll to the **Configuration** tab. #. Set value of **Active Input Handling** to ``Old``. #. Restart Unity. .. image:: known-issue-input-system-2.png :width: 600px :align: center Text Mesh Pro problems ****************************************************************** If you see something like this the first time you open the project: .. image:: known-issue-tmpro.png :width: 600px :align: center Just click the outlined button. It will import some required Text Mesh Pro assets. If you ignore it or there is no such window, you will have a font problem like this: .. image:: known-issues-tmp-no-texts.png :width: 600px :align: center It can easily be fixed by importing the TMP Essentials using this window (you can also open it manually from Unity's top menu). The referenced script on this Behaviour (Game Object 'Main Camera') is missing! ************************************************************************************************************************************ You can see this warning in the console. You need to install the **PostProcessStack v2** package from the **Package Manager**. It will enable screen post processing effects. This is not necessary to do — you can just ignore this problem. Asset Editor windows is empty or show wrong info ****************************************************************** In known cases, this problem occurs on assembly reload (when you recompile your code, etc.). .. image:: known-issue-editor-windows.png :width: 600 :align: center Can be solved by **closing and opening** the window again. Also, some windows have a Refresh button, which can help solve the issue. No localization or empty texts in game build ********************************************************** Since the localization package uses **Addressables**, you need to build the Addressables database before building the game. You can do it from ``Top menu -> Window -> Asset Management -> Addressables -> Groups``. This will open a window, where you need to click ``Build -> New Build -> Default Build Script``. .. image:: known-issues-localization-1.png :width: 600 :align: center After this is done, the build's localization should work correctly. Project contains packages with invalid signatures ********************************************************** This error can occur in Unity 6.2+ versions. You can ignore it or update/remove packages with such problem using **Package Manager**. .. image:: known-issues-invalid-package-sig.png :width: 500 :align: center .. image:: known-issue-packages-with-errors.png :width: 500 :align: center