Quick Start =========================================== The best way to understand how it all works is to check the **S_Menu_Lobby** and **S_Example** scenes. They contain all the components used, shown in a simple RTS game prototype. Take a detailed look at it, and if you have questions, go ahead and read the next sections of this guide. Below, you'll first read some basic principle descriptions, after which you can go to the :ref:`settings-and-customization` partition for more details.