Fog of War ================ You can enable **Fog of War** in the **GameSettings** asset file. The result is shown in the screenshot below: .. image:: fog-of-war.png :align: center This is a classic mechanic for most RTS games. It hides enemy units in the fog — your units only have a limited visibility range. To change the visibility range of a specific unit, select it in the **Units Editor** and edit the ``Vision Distance`` field. .. note:: The fog of war max unit count (units which have vision in FOW — the player's and their teammates' units) is ``1000``. It can be increased manually in the shader files, but this is not recommended. .. toctree::