Nav Mesh setup ================ There is nothing special about NavMesh setup in this asset — you can set it up the same way you would for a regular Unity project. We only suggest some settings which work well in our case — an RTS game. In the current version, the asset uses these NavMesh settings: .. image:: nav-mesh-settings.png :align: center :width: 500 It's good, because it prevents units from moving at very steep terrain angles. But it only works fine for the example units' scale. If the scale of your units is bigger or smaller, you need to find your own best NavMesh settings. But you can always look at our settings and make something similar, proportional to your scale. .. toctree::