Project Preparation
Firstly, to run the prototype properly, check that Lobby and Example scenes added to Build Settings. It should be done automatically by code, but if not, add it manually.

Next, you can check that the asset automatically added new layers from the table below.
RTS Kit Physical layers
Layer |
Description |
---|---|
Unit |
Used to indicate all game buildings and units, a lot of physical calculations uses this layer |
Terrain |
Used to indicate a ground object on maps (terrain or something other) |
Fog of War |
Used for fog of war objects on scene |
Resource field |
Used for resource fields objects |

Note
These fields should be filled automatically. if not - please, add these layers manually.