RTS Starter Kit

Tutorials

  • Information
  • Settings and Customization
  • Programming

API Reference

  • Boot
  • Gameplay Service
  • Storing
  • Units
    • Unit
    • Abilities Module
    • Animations Module
    • Electricity Module
    • Fog of War Module
    • Infantry
    • Refinery
    • AI Agent
    • Effects Module
    • Attack
    • Carry Module
    • Production
    • Turret
    • Harvester
    • Movement
    • Damageable
    • Enemies Search
    • Wheels
    • Selectable
    • Carryable Module
    • Production Line
    • Repair
  • Controls
  • Match Settings
  • Player
  • Shell
  • Shell Service
  • Abilities
  • Spawn Service
  • Players Service
  • Order
  • Fog of War
  • AI
  • UI
  • Scenarios
RTS Starter Kit
  • Units
  • View page source

Units

This partition describes all unit components (modules) and their methods.

  • Unit
    • Is In My Team
    • Set Owner
    • Unit Destroyed
    • Unit Spawned
  • Abilities Module
  • Animations Module
  • Electricity Module
  • Fog of War Module
  • Infantry
  • Refinery
  • AI Agent
    • Add Order
    • Add Order No Notify
    • All Orders Cancelled
    • End All Orders
    • End Current Order
    • Has Orders
    • On End Current Order
    • Received Order
    • Try Get Active Order
  • Effects Module
  • Attack
    • Do Attack Action
    • Handle Attack
    • Is Fire Line Free
    • Is Target In Attack Range
    • Is Turret Aimed To Target
    • Set Target
    • Shell Attack
    • Simple Attack
  • Carry Module
  • Production
    • Production Selected
    • Production Spawned
    • Production Unselected
  • Turret
  • Harvester
    • Resources Changed
    • Started Harvest
    • Stopped Harvest
  • Movement
    • Flying Movement
    • Ground Movement
    • Started and Stopped Move
  • Damageable
  • Enemies Search
  • Wheels
  • Selectable
  • Carryable Module
  • Production Line
  • Repair
Previous Next

© Copyright 2026, Insane Systems.

Built with Sphinx using a theme provided by Read the Docs.