Scenarios

namespace InsaneSystems.RTSKit.Scenarios

Scenarios allow you to set up custom gameplay situations on your maps, mostly used in singleplayer RTS games. A Scenario reacts to one of its configured Events (a unit dying, the match starting, a unit entering a Trigger Zone, etc.) by running a sequence of configured Actions (spawn units, give resources, move the camera, end the game, etc.).

See the Scenarios tutorial for a full walkthrough of the Scenario Editor and every built-in Event/Action. This partition covers the underlying classes.